Teller says the Explorer program was a positive influence
on the product — this is what Google got
right. There’s only so much even the cleverest engineers can do absent outside
input. He pointed to several examples of internal projects that went on far too
long, and ultimately had to be scrapped. Getting Glass in the hands of real
people was essential to learning where it needed improvement.
Google learned a number of things
from the Explorer Program, like the battery life was more important than Google
engineers had expected. When people got in the habit of wearing Glass, they
wanted to be able to wear it all the time. The measly 570mAh lithium-ion cell
in Glass wasn’t up to the task.
Google also learned a lot about
cameras and the effect of public perception. Right from the start there were
concerns about the ability of Glass to record video. It was far from the first
discrete consumer-level device capable of shooting video, but there was
something about having it right there at eye-level that made people uneasy.
That’s not the sort of thing Google would have expected, and without the
Explorer program, engineers wouldn’t have fully appreciated the delicacy of the situation.
This leads to Google’s big
mistake with Glass — they treated it like a finished product when it was far
from ready. Teller was referring to promotional events early in Glass’ life
like the runway show with Diane Von Furstenberg. Having Glass-equipped
skydivers land on the roof of the Moscone Center and run down to join
co-founder Sergey Brin on stage at Google I/O 2012 was probably ill-conceived
as well.
The $1500 price tag was supposed to make Glass look like
a prototype technology from the future — something not for the faint of heart.
Instead, the promotion and high price of Glass simply gave it the allure of a
super-premium product. That was something the Explorer Edition could never live
up to, though it wasn’t supposed to. Still, selling Glass through Google Play
only strengthens this incorrect assumption. Even some of those who joined the
Explorer Program seemed to expect Glass to become a consumer product quickly.
It would not be fair to say Glass
as a product is dead, but you certainly can’t call it a success when the head
of Google X discusses the Explorer Edition in a talk on failure. This
incarnation of Glass failed, but Google X might have learned enough to nail it next time.
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